Arc warden dota 2 chibi
Arc Warden/Changelogs
Contents
Version history [ edit ]
- Increased Tempest Double duration from 16/20/24 to 18/22/26.
- Level 25 left talent: Reduced Spark Wraith damage bonus from 350 to 300.
- Increased turn rate from 0.6 to 0.7.
- Added Aghanim’s Scepter upgrade for Arc Warden: Grants Arc Warden the Rune Forge ability:
Rune Forge: Creates a random rune in front of Arc Warden. Duration: 20 Notes: Can create any of the powerup runes, as well as bounty runes. The rune is placed 200 range in front of Arc Warden, and disappears after a while if not picked up.
- Level 10 right talent: Increased attack speed bonus from 30 to 35.
- Level 20 right talent: Increased Spark Wraith cooldown reduction from 1.5 to 2.
- Increased agility gain from 2.1 to 2.4.
- Increased Tempest Double duration from 16/18/20 to 16/20/24.
- Increased agility gain from 1.8 to 2.1.
- Increased Spark Wraith damage from 100/160/220/280 to 100/170/240/310.
- Increased Tempest Double duration from 14/16/18 to 16/18/20.
- Level 10 left talent: Increased attack speed bonus from 25 to 30.
- Reduced base health regeneration from 1.75 to 0.25.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Tempest Doublegold and experience bounty from 180 on each level to 180/240/300.
- Level 15 right talent: Reduced health bonus from 350 to 300.
- Increased base attack damage from 29-39 to 31-41.
- Increased base health regeneration from 1.5 to 1.75.
- Reduced Magnetic Field mana cost from 80/90/100/110 to 50/70/90/110.
- Increased base strength from 24 to 25.
- Reduced Magnetic Field cooldown from 35/30/25/20 to 20 on each level.
- Level 15 left talent: Replaced +3s Flux duration with +400 Flux cast range.
- Reduced Flux cooldown from 18 to 16.
- Increased Magnetic Field radius from 275 to 300.
- Level 10 right talent: Replaced +5 armor bonus with 8% cooldown reduction.
- Level 15 left talent: Increased Flux duration bonus from 2 to 3.
- Level 20 left talent: Increased attack range bonus from 100 to 125.
- Level 20 right talent: Replaced 10% cooldown reduction with -1.5s Spark Wraith cooldown.
- Reduced movement speed from 285 to 280.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reworked talents:
Old: Level 10: +25 attack speed or +20 Flux damage per second Level 15: +200 health or +30 attack damage Level 20: +100 attack range or 10% cooldown reduction Level 25: +250 Spark Wraith damage or 30% lifesteal New: Level 10: 25 attack speed or 5 armor Level 15: +2s Flux duration or +350 health Level 20: +100 attack range or 10% cooldown reduction Level 25: +350 Spark Wraith damage or or 30% lifesteal
- Increased turn rate from 0.4 to 0.6.
- Increased strength gain from 2.7 to 3.
- Reduced base health regeneration from 0.25 to 0.
- Increased strength gain from 2.3 to 2.7.
- Reduced Magnetic Field mana cost from 110 on each level to 80/90/100/110.
- Increased Tempest Double duration from 12/14/16 to 14/16/18.
- Level 25 left talent: Increased Spark Wraith damage bonus from 175 to 250.
- Level 10 right talent: Replaced +125 health with +20 Flux damage per second.
- Level 15 left talent: Replaced +8 strength with +200 Health.
- Added to Captains Mode.
- Reduced Flux cast range from 600/700/800/900 to 500/600/700/800.
- Changed Spark Wraith vision type from flying vision to ground vision.
- Tempest Double
- No longer copies consumables. [ ? ]
- The Double’s Black King Bar ‘s duration/cooldown now start at max and decrease whenever the double uses it [ ? ]
- Increased cooldown from 40/35/30 to 60/50/40.
- Increased gold and experience bounty from 160 to 180.
- Added talents:
Level 10: +25 attack speed or +125 health Level 15: +8 strengthor +30 attack damage Level 20: +100 attack range or 10% cooldown reduction Level 25: +175 Spark Wraith damage or 30% lifesteal
- Reduced movement speed from 295 to 285.
- Spark Wraith no longer applies a basic dispel. [ ? ]
- Increased Tempest Double gold and experience bounties from 140 to 160.
- Reduced Flux slow from 35%/40%/45%/50% to 20%/30%/40%/50%.
- Tempest Double now gives a 140 gold and experience bounty when killed.
- Reduced Flux cooldown from 20 to 18.
- Tempest Double
- Increased duration from 12/13/14 to 12/14/16.
- Reduced cooldown from 50/40/30 to 40/35/30.
- Increased base attack damage from 25-35 to 29-39.
- Increased strength gain from 1.9 to 2.3.
- Increased intelligence gain from 2.1 to 2.6.
- Flux
- Can now be dispelled.
- No longer slows spell immune units. [ ? ]
- Reduced movement speed slow reduced from 50% on each level to 35%/40%/45%/50%.
- Magnetic Field
- Now only evades attacks done from outs >Spark Wraith
- Now slows the target’s movement speed by 100% for 0.4/0.5/0.6/0.7.
- Now applies a basic dispel on the target.
- Reduced mana cost from 100/110/120/130 to 80 on each level.
- Reduced activation delay from 3 to 2.
- Reduced damage from 150/200/250/300 to 100/160/220/280.
- Tempest Double
- No longer costs 30%/15%/0% of max health and mana to cast.
- No longer summons a new double with each casts. It now re-summons the same double.
- Ability and item cooldowns no longer reset on the double on each recast.
- No longer replicates items that drop on death ( Gem of True Sight and Divine Rapier ).
- No longer ignores its cast backswing.
- Reduced cooldown from 65/60/55 to 50/40/30.
- Reduced duration from 20 to 12/13/14.
- Increased cast point from 0 to 0.15.
- Flux
- The slow now updates in the same intervals as the damage ticks happen, instead of immediately.
- Can no longer be dispelled with spell immunity.
- No longer ignores creep-heroes as nearby allies to mute the effect.
- Magnetic Field
- Evasion now affects illusions.
- Spark Wraith
- Added AoE targeting cursor.
- No longer ignores ancient creeps and creep-heroes.
- Tempest Double
- The double now also copies Aghanim’s Scepter synth buff (granted by Alchemist) and the Moon Shard buff.
- The double now also copies Refresher Orb (but cannot use it), instead of it being not copied at all.
- The double no longer copies Animal Courier and Flying Courier .
- The double now gets a full Bottle when cast while having a bottled rune, instead of an empty one.
- Now only evades attacks done from outs >Spark Wraith

