Batrider dota 2 pro gameplay serqet

Batrider dota 2 pro gameplay serqet

Batrider dota 2 pro gameplay serqet

Batrider dota 2 pro gameplay serqet

Batrider is a ranged intelligence hero who excels at initiation and harassing enemies. He is a mobile raider capable of dealing enormous amounts of damage, though he must close in on targets to pull it off. Batrider begins by spraying areas with Sticky Napalm, a stacking debuff useful for hindering enemies or gaining vision. In order to get a better view he activates Firefly, leaving a burning trail of liquid fire that scorches those who dare cross his path. Now able to cross through previously impassable terrain Batrider has free reign to decide how to continue his reign of terror. If he’s feeling generous he’ll hurl an explosive clocktail as a parting shot. More often, he seizes victims with Flaming Lasso and drags them back through his burning trail to the clutches of merciless allies. Used properly, Batrider is a fearsome hero constantly risking his own safety to incite fiery chaos and destruction.

Contents

Bio [ edit ]

Abilities [ edit ]

  • Can be cast without having to face towards the targeted area. Batrider dota 2 pro gameplay serqet
  • Applies a debuff to enemies ins >Orb of Venom , Radiance , Spirit Vessel , Urn of Shadows and damage with the no-reflection flag.
  • Batrider himself has to cause the damage. Other units under his control do not trigger Sticky Napalm.
  • Batrider does not need to turn to cast Sticky Napalm.
  • Sticky Napalm deals its damage in a separate damage instance, right after the triggering damage.
  • Provides 400 radius flying vision at the targeted point upon cast for 2 seconds.
  • Flamebreak travels at a speed of 1200 until reaching the targeted point.
  • The projectile has 175 radius flying vision. This vision does not last.
  • The knockback distance is always 300 range away from the center of the targeted area. Batrider dota 2 pro gameplay serqet
  • Enemies are not disabled during the knockback, and are, bes >Roshan .
  • Firefly interrupts Batr >Proximity Mines .
  • Choosing the duration upgrading talent does not affect any of Batr >Roshan .
  • Flaming Lasso fully disables the target for its duration.
  • Drags the targeted unit with a 300 distance behind Batr >Dismember or Walrus Kick on the lasso target breaks the lasso as well.
  • Batr >Roshan , but he is neither disabled nor dragged ( nor damaged). Batr >Refresher Orb ).
  • Aghanim’s Scepter causes the closest allied hero (including creep-heroes and illusions) of the target within a 450 range to get lassoed as well. It does not lasso any non-hero units.
    • The secondary target is bound to the first, so it is dragged after it, at the same distance as the primary target is dragged behind Batrider.
    • This means the secondary target is dragged 600 distance behind Batrider.
    • The secondary lasso is independent from the primary. When the primary lasso is broken, its target can act freely while the secondary target remains being dragged by it.

Talents [ edit ]

Hero Talents
-9s Flamebreak Cooldown 25 +8s Firefly Duration
+30 Movement Speed 20 15% Cooldown Reduction
+300 Health 15 +3s Flamebreak Burn Duration
+5 Armor 10 +6% Spell Amplification

Recommended items [ edit ]

  • Tango gives needed health regeneration during the laning phase.
  • Healing Salve restores health to Batr >Iron Branch gives cheap health, mana, and damage and can build into Magic Wand.
  • Clarity sustains mana in lane to keep using abilities.
  • Wind Lace increases movement speed to make plays in the offlane, and it can upgrade to Tranquil Boots in the Side Land Shop.
  • Boots of Speed increases movement speed to keep Firefly on targets.
  • Magic Stick helps with sustainability through burst health and mana restoration.
  • Tranquil Boots prov >Magic Wand prov >Drum of Endurance gives attributes and mana regeneration; but more importantly, the movement speed allows Batr >Blink Dagger offers exceptional mobility for Batr >Force Staff can be used while Lassoing a target, allowing you to drag them even further.
  • Black King Bar protects Batr >Shiva’s Guard has an active slow that may prevent enemies from reacting to your initiation; the damage it deals can put their Blink Dagger on cooldown. Also, it gives armor and intelligence for sustainability.
  • Infused Raindrop gives early mana regeneration and absorbs some magical damage.
  • Eul’s Scepter of Divinity gives movement speed to improve Flaming Lasso’s drag distance, mana regeneration to help spam your abilities, and also another disable to a >Gem of True Sight , along with unobstructed vision of Firefly and flying vision of Sticky Napalm, enables Batr >Ghost Scepter prov >Ethereal Blade , which Batr >Ethereal Blade prov >Dagon gives Batr >Boots of Travel gives unmatched global presence and the extra movement speed allows Batr >Rod of Atos gives attributes to Batr >Aghanim’s Scepter allows Batr >Linken’s Sphere grants regeneration, attributes, and a Spellblock to protect Batr >Scythe of Vyse gives attributes, mana regeneration, and a hex to further disable a single target, which proves deadly in the late game.
  • Octarine Core supplies health, mana, intelligence, and Spell Lifesteal. The Cooldown Reduction allows Batr >Gameplay [ edit ]

Batrider dota 2 pro gameplay serqet

Leave a comment

Design a site like this with WordPress.com
Get started