Cyborgmatt dota 2 model viewer wow

Cyborgmatt dota 2 model viewer wow

Cyborgmatt dota 2 model viewer wow

Cyborgmatt dota 2 model viewer wow

As of the Three Spirits update, users now have public access to the Dota 2 Model Viewer that comes with native support for Dota 2 Models and In-Game Assests and improved Shader support, View Modes and Cloth Physics enabled. This guide will take you through a little course on how to go about using it. I’ll further update it when the SDK is updated in the future.

The Model Viewer is named “hlmv. exe” and can be found in the “bin” folder of your Dota 2 installation.

General locations for the model viewer are –

  • . \Steam\SteamApps\common\dota 2 beta\bin
  • . \Steam\SteamApps\common\dota 2 test\bin

Note: As of November 13, 2013, this can be found only in the Dota 2 Test installation and will be available on the Main Client once the update is ported on November 14, 2013.

When you initially launch the “hlmv. exe“, you might face a couple of errors that can be fixed with easily. They are more or less just some missing files in the directory that need to be addressed.

You will need to copy two files before you can get the Model Viewer running.

    1. Gameinfo. txt – This is the file that pretty much tells your model viewer where to look for the content. This is normally found in the “dota” folder of your Dota or Dota 2 Test Installation. Depending on which model viewer you are planning on running, copy that “gameinfo. txt” from the ‘dota‘ folder to the “bin” folder where the hlmv. exe is located.

The gameinfo. txt should basically have something like this inside. In any case you cannot find it in your folders, just copy the text below and paste it to Notepad and save it as gameinfo. txt and you’ll have your file.

2. scripts/game_sounds_manifest. txt – This file can be found within the VPK’s but I’ll attach it here for sake of easy finding. You need make a new folder within the ‘bin‘ folder called “scripts” and copy this file into that.

Get it here: Dropbox [dl. dropboxusercontent. com]

Once you have both the files copied, Dota 2 Model Viewer should be up and running. Now to get the models working on it.

Note: If you are getting the “Error post-loading model“, go to your gameinfo. txt file and scroll down to the bottom. Find “SearchPaths” and under that look for the second Game column. If it reads “platform” just change it to “dota. Cyborgmatt dota 2 model viewer wow ” instead and it should fix your issue.

The Model Viewer currently doesn’t directly detect content off the VPK’s so you will have to do it the old-fashioned way of extracting the models first and placing them in the folders to get it working.

So the first step would be to extract the models / materials / animations and other raw content from ins >[nemesis. thewavelength. net] .

Download and install GCFScape. Now visit your Dota 2 folder (C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\dota) and find the “pak01_dir. vpk” which is the parent extraction file that will rip out all the content from all archives attached to it. Open this file in GCFScape and extract all the content to a new folder.

Note: Now make a backup of your entire Dota 2 Installation and copy / experiment with these files there just to be on the safer side. Try not to mess with your default installation.

Once you have them extracted, you will have a new folder created called “root” with a bunch of files inside. Now all you need to do is copy the files inside this folder to the “. \SteamApps\common\dota2 beta\dota” folder.

This will load up the content in the Dota 2 Model Viewer natively. You can also copy just the ‘models‘ and ‘materials‘ files if you’re only looking to view the models.

Now your content is place. All that is left is to launch the “hlmv. exe” and load the models.

There are quite a few benefits to viewing Dota 2 content in the new model viewer when compared to what the CS:GO, Alien Swarm and Source Filmmaker SDK’s offered.

1. Shader Support – To give you a better understanding of how the materials will look inside the game. As you can see in the image below, rim lighting and other material effects load up perfect.

2. Cloth Physics – Models such as Abaddon’s Cape, Lina’s Skirt, Invoker’s Cape, Couriers and more have cloth physics on them and the older model viewers could not simulate this.

You can turn it off and turn it on from the Options menu at the top.

3. New View Modes – There are new view modes available that will allow you to view the models with Normals enabled (two modes) and Value only.

You can check out a preview of what they do below.

4. Unload All – One of the more nifty features now available to users is the option to unload all loaded weapon slots. This should propel your work speed by a good amount.

In addition to this, there are a couple of other nifty features that are semi-functional right now. You can tinker around with them if you wish to. I’ll cover them in more detail in a future gu >

Cyborgmatt dota 2 model viewer wow

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