Dota 2 medusa midas

Dota 2 medusa midas

Dota 2 medusa midas

Medusa

Nível Base 1 15 25
Vida 200 500 920 1 220
Regen. de vida 0 1,5 3,6 5,1
Resis. mágica 25% 25,9% 27,16% 28,06%
Mana 75 303 735 1 047
Regen. de mana 0 0,95 2,77 4,07
Amp. mágica 0% 1,33% 3,88% 5,7%
Armadura -1 2,52 10,58 16,34
Atq / Seg 0,59 0,72 1,01 1,23
Amp. de mov. 0% 1,1% 3,62% 5,42%
Dano 24‒30 46‒52 96‒102 132‒138
Velocidade de movimento 275
Velocidade de ataque 100
Taxa de rotação 0,5
Alcance de visão 1800 / 800
Alcance de ataque 600
Velocidade de projétil 1200
Animação de ataque 0,5 + 0,6
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 0
Tipo de gib Padrão

Medusa the Gorgon é um Herói de agilidade á Distancia. Dota 2 medusa midas Muito dependente de item, ela atua como carry duro que potencialmente pode derrubar equipes inteiras de uma só vez. Disparo Dividido permite que seus ataques acertem vários alvos, aumentando muito a potência do dano ganho de itens. Com Serpente Mística, Medusa pode pressionar inimigos que estão na lane, roubando e reembolsando parte da mana gasta no custo da mesma, tornando-se uma excelente ferramenta de farm e para perturbar os inimigos. Escudo de Mana a protege de danos inimigos nas batalhas, e, com a ajuda de seus itens, faz Medusa demorar muito mais a morrer. Olhar Petrificante atua como um fantástico mecanismo de defesa tanto contra ganks ou inicializações, com efeitos paralisantes sobre todos os que ousam enfrentar a Gorgon.

Índice

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Habilidades [ editar ]

  • Causes Medusa to perform instant attacks on a certain number of enemies whenever she launches an attack projectile.
    • This means all projectiles are released at the same time together with the main attack.
    • Therefore, it does not matter whether the primary attack misses or not, the extra arrows are still released.
  • The primary attack target is not affected by Split Shot. It is only hit by the primary attack, which deals full attack damage to it.
  • The extra arrows travel at the same speed as the primary arrow.
  • The search radius is based on Medusa’s attack range + <Erro de expressão: Carácter de pontuação “<" não reconhecido, considering her default attack range.
  • The instant attacks of Split Shot may not proc any attack modifiers or on-hit effects, unless the talent which allows them to do so is chosen.
    • However, they still count as regular attacks. Damage done by Split Shot does not count as spell damage.
    • They are also affected by armor type, and blocked by damage block like regular attacks.
    • If Medusa is blinded, Split Shots can miss, unless she has True Strike. They can also miss to evasion.
  • Does not target wards, buildings, invisible units, or units inside the Fog of War in range, but does target couriers.
    • However, attacking wards or buildings still causes secondary arrows to hit valid targets within the radius.
    • Secondary arrows are not released upon attacking allies.
  • Mystic Snake travels at a speed of 800.
  • Deals pure damage to units petrified by Olhar Petrificante .
    • When upgraded, the snake first applies the damage, and then petrifies the enemy, so it does not deal pure damage, unless the target already is petrified.
  • Applies the mana loss first, and then the damage.
  • The snake always bounces to the closest val > Erro Lua: Erro de expressão: Carácter de pontuação ” <" não reconhecido. ( Erro Lua: Erro de expressão: Carácter de pontuação “<" não reconhecido. ) in order to fully reclaim its mana cost.
  • Each successful hit on an enemy increases the damage of the next bounce by <> of the ability’s base damage.
    • This means its damage grows not exponentially but linearly, dealing Erro Lua: Erro de expressão: Carácter de pontuação ” <" não reconhecido. damage more per bounce.
  • This is how much damage Mystic Snake deals ( and for how long it petrifies) per bounce when all bounces successfully hit (before reductions):
    • Level 1: damage, total damage ( seconds petrified)
    • Level 2: damage, total damage ( seconds petrified)
    • Level 3: damage, total damage ( seconds petrified)
    • Level 4: damage, total damage ( seconds petrified)
  • The snake can bounce on units in the Fog of War, but not on invisible, invulnerable or h >Cetro de Aghanim upgrade requires Stone Gaze to be learned.
    • It applies the same modifier as Stone Gaze does, so their effects do not stack. The debuff also always uses Stone Gaze’s icon.
    • The Stone Gaze stun duration increasing talent does not affect Mystic Snake’s stun duration.
    • This also means that it instantly kills illusions, since this effect is bound to the modifier.

Dota 2 medusa midas

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