Eredar dota 2 item build guide
How To Build And Play Mars In Dota 2
Patch 7.21c was recently launched for Dota 2, and, to some players’ dismay, it d >
Mars is a strength hero, and he originates from Roman mythology — the god of war who never leaves the battlefield. His three best roles are that of Tank, Carry, and Initiator, and players are already beginning to determine an optimal build for the new hero.
We will cover that build in this complete guide. Additionally, players will find all the tips and tricks they need to play Mars well in Dota 2.
How To Use Mars’s Abilities
Spear of Mars
- Damage: 100/175/250/325
- Impale Stun Duration: 1.6/2/2.4/2.8
- Mana Cost: 100
- Cooldown: 14s
With the help of this magical ability, Mars can throw his spear, which hits and knocks back everyone in its path. The first enemies that are hit by the spear are even pushed back until they are impaled by a rock or a tree, which leaves them stunned.
Notably, Nature’s Prophet and Sprout work very well with this ability. Also, remember that the spear doesn’t work on the Iron Branch tree. However, you can impale an enemy hero with the edge of the Arena of Blood for some non-stop beating.
God’s Rebuke
- Critical Damage: 160/200/240/280%
- Mana Cost: 55/ 60/ 65/ 70
- Cooldown: 16/ 14/ 12/ 10s
God’s Rebuke allows Mars to use his shield to push back all of the units standing in front of him. This deals critical damage, and the physical damage increases depending on how much mana you spent on it.
This ability works really well with various attack modifiers, such as Desolator, Maelstorm, Satanic, and so on. It also has True Strike, which is one of the most valuable mechanics in the game right now.
Bulwark
- Front Damage Reduction: 25/40/55/70%
- Side Damage Reduction: 12/20/27/35%
With the help of Bulwark, all attacks from the front and side are blocked by Mars’s shield, significantly reducing the damage the hero will take. However, this ability is mostly focused on frontal damage, so keep that in mind when using your shield.
It is important to note that this ability reduces damage only from auto attacks, and it is useless against spell damage. That said, a 25% to 70% damage reduction against physical attacks is still a very nice bonus to have.
Arena Of Blood
- Spear Damage: 150/200/250
- Mana Cost: 200
- Cooldown: 90/ 75/ 60s
Mars can call upon his own Ash Legion, which creates an arena that can help prevent an opponent from fleeing from battle while simultaneously keeping others out of the fight. While it is not worth using for a Legion Commander duel, it will help you even the odds in other fights.
To note, enemies can get out of the arena by using blinks or other similar abilities, including Pounce, Shield Crash, and Swashbuckle. It is also important to remember that Force Staff won’t work on an arena. Eredar dota 2 item build guide
Recommended Items And Build For Mars
Mars has a very specific purpose in Dota 2, so we try to figure out the best main build for him by outlining his strengths and weaknesses. First of all, Mars can withstand a lot of physical damage while simultaneously dealing high burst damage himself.
However, he is weak to spell damage and has low mobility. This makes him somewhat vulnerable to magic. Additionally, his mana pool is not his strongest characteristic, and this is what you will want to target first when buying items for your Mars build.
Here are some specific recommendations on how to build Mars:
Essential Items
- Soul Ring: You simply must buy this item as soon as you can in order to gain access to more mana. Eredar dota 2 item build guide
- Mjollnir: Synergizes with God’s Rebuke by adding some powerfull spell damage to the shield.
- Vladmir’s Offering: A universally powerful tool that not only grants Mars more mana, but also heals his allies.
- Armlet of Mordiggian: Greatly increases your strength, damage, and armor.
- Shadow Blade: Blink effect that makes Mars invisible for 14 seconds.
- Nullifier: Since Mars’s spear can’t damage ghosts, you need something that will reveal them and make them beatable.
- Heaven’s Halberd: Disarms enemies for a short period.
- Lotus Orb: Item that dispels silence effects.
- Pipe of Insight: Magic shield that protects Mars from spell damage.
Additional Items
- Starting Game:
- Stout Shield
- Tango x2
- Healing Salve
- Enchanted Mango
- Early-Game:
- Quelling Blade
- Magic Wand
- Boots of Speed
- Mid-Game:
- Power Treads
- Blink Dagger
- BKB
- Late-Game:
- Phase Boots
- Drum of Endurance
- Situational:
- Battle Fury
- Diffusal Blade
- Abyssal Blade
- MKB
How To Level Mars
Here is a complete breakdown of the abilities that you should upgrade when leveling up as Mars:
- Spear of Mars: Levels 1, 3, 5, 7
- God’s Rebuke: Levels 4, 8, 9, 11
- Bulwark: Levels 2, 13, 14, 16
- Arena of Blood: Levels 6, 12, 18
As for the Talent Tree, opt for the following choices:
- Level 10: +20 Movement Speed
- Level 15: +8 Armor
- Level 20: Spear of Mars +200 Damage
- Level 25: Arena Of Blood Grants Team +100 HP Regen
With the right build, Mars can be a powerful hero. We hope this guide will help as you learn to play him effectively.
Dota 2 Item and Build Gu >Updated on January 20, 2017
“The mist that chills you keeps me warm.”
If you are new to Dota 2, be sure to check out my guide for beginners here..
Traxex, the Drow Ranger
“Drow Ranger’s given name is Traxex—a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents . “
- Role: Carry
- Farm priority: 1 or 2
Drow Ranger is a ranged agility hero who can keep a truckload of damage through her passive abilities. Traxex is a typical carry that can become extremely powerful at every point in the game, with great early game presence. Despite her lack of escape spells, Drow Ranger can keep herself relatively safe from enemy spellcasters and melee heroes using her Silence and her Frost Arrows.
Skills
- Frost arrows:
- The slow will not be increased by successive casts, only refreshed.
- The slow is a unique attack modifier and conflicts with lifesteal, both when used automatically and when used manually.
- Silence:
- Doesn’t stop usage of items.
- Knockback distance is inversely proportional to travel range, 350 at closest, 0 at 900.
- Does not interrupt channeling of items.
- As with all silence, will NOT stop Skeleton King’s Reincarnation.
- Disables Permanent Invisibility.
- Precision aura:
- Only has an effect on ranged units.
- Marksmanship:
- Effectively gives Drow Ranger 40/60/80 attack speed, 40/60/80 attack damage and 5.6/8.4/11.2 armor, as well as an additional 10.4/15.6/20.8 damage from level 4 Precision Aura. Eredar dota 2 item build guide
- There is a visual particle effect that indicates when this ability is active – it looks similar to dry ice emitting from her body. If the visual effect is no longer visible, you are in the ineffective range of this skill, and therefore the bonus is not granted.
Skill build
Skill Build Explanation
Frost arrows (Q) is maxed first for the increase in movement slow (11% to 60% slow is massive). Gust is maxed second for the increase in duration and Marksmanship (R) at all necessary levels.
Why is Precision aura maxed last?
- Drow Ranger has low natural agility growth (1.9 per level), and the damage from Precision Aura is drawn from this, getting one level gives so little damage that it isn’t noticeable (4.7 with first level aura at level 5, before Marksmanship (R)).
- This combined with the fact that Aura scales slowly, only increasing by 4% for each level after first, meaning that maxing Precision Aura pre level 11 is pretty much worthless.
Items
- Power treads: Increases DPS and damage
- Shadow blade/Blink Dagger: Good for escaping and initiating and more DPS, but only good in lower level skill brackets.
- Helm of the Denominator: Life steal good for jungling, works well with your high damage, doesn’t work with frost arrows together. If ganking, use frost arrows, if farming, use life steal. Can also be used to stack Ancients.
- Yasha/Manta style: More dps and move speed, creates illusions – good for escaping and confusing enemies.
- Crystalys/Daedalus: More damage and crit.
- Butterfly: More DPS and the agility goes with all the aura. Eredar dota 2 item build guide
Phases of the Game
Early game:
- Get as much last hits and denies as possible.
- Know when to be aggressive and when to be defensive. If you can out harass your enemy while at a safe distance, then you can probably score a kill if you be more aggressive. If however, the enemy have killed/almost killed you multiple time, be more defensive.
- Don’t forget to use your Silence
if enemies are coming to gank you.
- Your first priority is to farm, second priority is to kill enemies.
- Harass enemy hero’s frequently to lower their farm.
- Target using Frost arrows (Q) and use them sparingly, do not auto-cast (unless ganking or fleeing a gank).
Mid game:
- Continue farming, but leave the lane to help your team in fights, ganks, or push towers.
- Use the jungle to gain life instead of buying pots or going back to base.
- Always have a Town Portal Scroll.
- Don’t initiate team fights, let the disablers do that and you follow up with a Silence (W).
- Choose a method of escape: Shadow blade or Manta style.
- (Situational/optional) Dominate an alpha wolf with your Helm of the Dominator, then solo Roshan.
Late game:
- Stay with your team, you are far too squishy to be caught alone.
- Push towers and racks with your team.
- If you are losing health turn off the auto cast Frost arrows (Q). As a result, life steal will be active by default because of Helm of the Dominator.
- Always have a town portal scroll to defend your own towers and to TP back to base.
Helpful Tips
- Manually casting Frost Arrows (Q) (known as orbwalking) will prevent you from drawing creep/tower aggro. This is also needed to kite and escape opponents in a bad situation.
- An early level of Silence
is crucial to defend against spellcasters, although it will still be maxed last.
- With the new Marksmanship (R) , maintaining a distance is important for Traxex now. Make sure you are more than 375 units away from your enemy and kite them to keep your distance so you will enjoy the full bonus effect of Marksmanship,
- If during a team fight the enemy heroes get close to each other, using Silence
in many or even all of them can simply turn the battle aside, making Drow Ranger not just a great carry, but also a powerful disablers/initiators too, if given the chance.
DotaCinema’s Gu >
Are you good with Drow?
Questions & Answers
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Comments
room 5
In the start you showed that silence should be maxd
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