Undying dota 2 art work

Undying dota 2 art work

Undying dota 2 art work

Undying

Nível Base 1 15 25
Vida 200 640 1 420 1 980
Regen. de vida 0 2,2 6,12 8,92
Resis. mágica 25% 26,32% 28,67% 30,35%
Mana 75 399 867 1 203
Regen. de mana 0 1,35 3,31 4,71
Amp. mágica 0% 1,89% 4,63% 6,59%
Armadura 2 3,6 5,39 6,67
Atq / Seg 0,59 0,65 0,71 0,76
Amp. de mov. 0% 0,5% 1,06% 1,46%
Dano 35‒43 57‒65 96‒104 124‒132
Velocidade de movimento 300
Velocidade de ataque 100
Taxa de rotação 0,6
Alcance de visão 1800 / 800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,3 + 0,3
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Gosma

Undying, o Almighty Dirge, é herói de Força com ataque corpo a corpo.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • Successive casts of Decay fully stack on the targets and on Undying.
  • Cannot reduce a hero’s strength below 0, but Undying always gains the full amount of strength for each hit enemy hero.
  • Steals strength before applying its damage.
    • The strength loss on the target does not keep the current health percentage, but instead removes 20 health per strength from the current health pool.
    • The strength gain on Undying does not keep the current health percentage either, and instead adds 20 health per strength to the current health pool.
    • Increases/reduces Undying’s/hit enemies’ current health by a total of 80 ( 200).
    • This health bonus does not count as a heal, so it is unaffected by amplifications, and also bypasses Explosão de Gelo and Falsa Promessa .
  • Hit non-strength heroes effectively lose 80 ( 200) health, 0.4 ( 1) health regen, and 0.32% ( 0.8%) magic resistance.
  • Hit strength heroes effectively lose 80 ( 200) health, 0.4 ( 1) health regen, 0.32% ( 0.8%) magic resistance, and 4 ( 10) attack damage.
    • Vice versa, effectively increases Undying’s health, health regen amplification, magic resistance and attack damage by the same amount per stack.
  • Does not steal strength from illusions, but does from hero clones.
  • When multiple Meepo clones are in the area, only one of them (randomly chosen on each cast) gets his strength stolen.
    • O mesmo se aplica ao Arc Warden e sua Duplicata Tempestuosa .
    • The damage still hits all Meepos and all Arc Wardens.
  • Each status buff of Decay increases Undying’s model size by 2%. This has no impact on his collision size.
  • Despite the visual effects, the stolen strength is gained instantly.
  • Upon acquiring/losing Cetro de Aghanim , all stacks of stolen strength adapts immediately.
    • Upon updating the strength, Undying’s current health stays the same.
    • However, debuffed enemies keep their current health percentage. Their health also only updates upon gaining/losing maximum health again, and not instantly.
  • When Undying dies, he loses all the stolen strength, but the affected enemies do not get theirs back, and vice versa. Undying dota 2 art work
  • Can be cast on Lápide s, but not on any other ward type unit.
  • When cast on an allied Tombstone, it heals it for 2/4/6/7 health. Always heals for this fixed amount, regardless of unit count.
  • Can target enemy Tombstone, but does not damage nor heal it.
  • Cannot be cast on Tombstone Zumbis.
  • The 1300 search radius is centered around Undying, not the target.
  • Units within the area are selected randomly and have to pay 22/29/36/43 health as part of the health cost. This health loss is never lethal.
  • Does not count Undying, the target, wards, buildings, invisible enemies and units in the Fog of War.
  • Spell immune allies are counted, including the zombies from Tombstone.
  • Units which require a certain amount of attacks to be killed do not lose health when counted in by Soul Rip.
  • If there are no valid units within the search radius, the damage or healing equals zero.
  • The damage or heal are summed up and the target receives them in once instance.
  • Soul Rip can damage or heal a unit for up to 176/261/360/473 health (before reductions).

Undying dota 2 art work

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